﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.Threading;

namespace GamedataLibrary
{
    class Program
    {
        static void Main(string[] args)
        {
            Server server = new Server(IPAddress.Parse("192.168.1.2"), 5000);
        }
    }

}
